Files
DarkflameServer/dDatabase/GameDatabase/MySQL/Tables/CMakeLists.txt
Aaron Kimbrell 680615ba9f feat: optional property rent
Off unless property_rent_enabled is on. Each property world's rent comes from its PropertyTemplate
row (minimumPrice every rentDuration x durationType; Block Yard is free), unless the new Property
Rent dashboard page sets another price or period (property_rent_manage). Rent is taken from the
owner's coins shortly after their character loads, with a mail receipt; unpaid rent is mailed and,
after property_rent_grace_days, makes the property private until it is paid, like live. The
property management component refuses public or best friends privacy while rent is overdue and a
property world that loads overdue makes itself private. Property game messages are unchanged.

Fixes #943

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 22:30:52 -05:00

49 lines
904 B
CMake

set(DDATABASES_DATABASES_MYSQL_TABLES_SOURCES
"Accounts.cpp"
"AccountsRewardCodes.cpp"
"AuditLog.cpp"
"Dashboard.cpp"
"Economy.cpp"
"Admin.cpp"
"ServerConfig.cpp"
"SlashCommands.cpp"
"ScheduledTasks.cpp"
"CharacterSnapshots.cpp"
"AccountNotes.cpp"
"AccountStrikes.cpp"
"Moderation.cpp"
"ServerHealth.cpp"
"PlayerPositions.cpp"
"AiSuggestions.cpp"
"ServerOperations.cpp"
"LiveOps.cpp"
"FeaturedProperties.cpp"
"Contraband.cpp"
"PropertyRent.cpp"
"MessageCaptures.cpp"
"ChatLog.cpp"
"RelatedData.cpp"
"ActivityLog.cpp"
"Behaviors.cpp"
"BugReports.cpp"
"CharInfo.cpp"
"CharXml.cpp"
"CommandLog.cpp"
"Friends.cpp"
"IgnoreList.cpp"
"Leaderboard.cpp"
"Mail.cpp"
"MigrationHistory.cpp"
"ObjectIdTracker.cpp"
"PetNames.cpp"
"PlayerCheatDetections.cpp"
"PlayKeys.cpp"
"Property.cpp"
"PropertyContents.cpp"
"Servers.cpp"
"Ugc.cpp"
"UgcModularBuild.cpp"
PARENT_SCOPE
)