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https://github.com/DarkflameUniverse/DarkflameServer.git
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c05562a227
* Use RecastNavigation CMakeLists * Use tinyxml2 CMakeLists * Use bcrypt CMakeLists * Move variable init to CMakeLists This has to be done here to prevent missing dependency errors. * General improvements Only link dynamic if on gnu use more thirdparty cmakes * Disable tinyxml2 testing
60 lines
1.4 KiB
CMake
60 lines
1.4 KiB
CMake
set(DGAME_SOURCES "Character.cpp"
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"Entity.cpp"
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"EntityManager.cpp"
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"LeaderboardManager.cpp"
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"Player.cpp"
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"TeamManager.cpp"
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"TradingManager.cpp"
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"User.cpp"
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"UserManager.cpp")
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add_subdirectory(dBehaviors)
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foreach(file ${DGAME_DBEHAVIORS_SOURCES})
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set(DGAME_SOURCES ${DGAME_SOURCES} "dBehaviors/${file}")
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endforeach()
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add_subdirectory(dComponents)
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foreach(file ${DGAME_DCOMPONENTS_SOURCES})
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set(DGAME_SOURCES ${DGAME_SOURCES} "dComponents/${file}")
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endforeach()
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add_subdirectory(dEntity)
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foreach(file ${DGAME_DENTITY_SOURCES})
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set(DGAME_SOURCES ${DGAME_SOURCES} "dEntity/${file}")
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endforeach()
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add_subdirectory(dGameMessages)
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foreach(file ${DGAME_DGAMEMESSAGES_SOURCES})
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set(DGAME_SOURCES ${DGAME_SOURCES} "dGameMessages/${file}")
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endforeach()
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add_subdirectory(dInventory)
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foreach(file ${DGAME_DINVENTORY_SOURCES})
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set(DGAME_SOURCES ${DGAME_SOURCES} "dInventory/${file}")
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endforeach()
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add_subdirectory(dMission)
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foreach(file ${DGAME_DMISSION_SOURCES})
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set(DGAME_SOURCES ${DGAME_SOURCES} "dMission/${file}")
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endforeach()
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add_subdirectory(dUtilities)
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foreach(file ${DGAME_DUTILITIES_SOURCES})
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set(DGAME_SOURCES ${DGAME_SOURCES} "dUtilities/${file}")
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endforeach()
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foreach(file ${DSCRIPT_SOURCES})
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set(DGAME_SOURCES ${DGAME_SOURCES} "${PROJECT_SOURCE_DIR}/dScripts/${file}")
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endforeach()
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add_library(dGame STATIC ${DGAME_SOURCES})
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target_link_libraries(dGame dDatabase Recast Detour)
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