mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-26 23:47:21 +00:00
0545adfac3
Have fun!
16 lines
616 B
C++
16 lines
616 B
C++
#pragma once
|
|
#include "CppScripts.h"
|
|
|
|
class BaseEnemyApe : public CppScripts::Script {
|
|
public:
|
|
void OnStartup(Entity *self) override;
|
|
void OnDie(Entity *self, Entity *killer) override;
|
|
void OnSkillCast(Entity *self, uint32_t skillID) override;
|
|
void OnHit(Entity *self, Entity *attacker) override;
|
|
void OnTimerDone(Entity *self, std::string timerName) override;
|
|
void OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2,
|
|
int32_t param3) override;
|
|
private:
|
|
static void StunApe(Entity* self, bool stunState);
|
|
};
|