Files
DarkflameServer/tests/dGameTests/dGameMessagesTests/CMakeLists.txt
Aaron Kimbrell 2d1ef0e370 feat: web dashboard and playground work
The NexusDashboard-parity dashboard (dDashboardServer) and everything built on it on the experimental branch:
accounts, characters, properties and moderation tools, permissions shared with in-game slash commands, economy
reports, World 3D and property 3D views with client scenery, scheduled events (features, vanity changes, live
events, announcements, restarts), vanity files and events, the CDClient browser, the message inspector with saved
captures, chat filter tools, community challenges, live ops, the AI moderator helper, and the server-side changes
they need.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 09:33:10 -05:00

23 lines
771 B
CMake

SET(DGAMEMESSAGES_TESTS
"ActivityMessagesTests.cpp"
"GameMessageTests.cpp"
"GameMsgSplitTests.cpp"
"MissionMessagesTests.cpp"
"RacingMessagesTests.cpp"
"UnSmashTests.cpp"
"LegacyGameMessageTests.cpp"
"GameMessageDecoderTests.cpp"
"HotPropertyMessageTests.cpp")
# Get the folder name and prepend it to the files above
get_filename_component(thisFolderName ${CMAKE_CURRENT_SOURCE_DIR} NAME)
list(TRANSFORM DGAMEMESSAGES_TESTS PREPEND "${thisFolderName}/")
# Copy test files to testing directory
add_subdirectory(TestBitStreams)
list(TRANSFORM GAMEMESSAGE_TESTBITSTREAMS PREPEND "${thisFolderName}/")
set(GAMEMESSAGE_TESTBITSTREAMS ${GAMEMESSAGE_TESTBITSTREAMS} PARENT_SCOPE)
# Export to parent scope
set(DGAMEMESSAGES_TESTS ${DGAMEMESSAGES_TESTS} PARENT_SCOPE)