DarkflameServer/dScripts/ai/MINIGAME/SG_GF/ZoneSGServer.h
David Markowitz 8d37d9b681
Organize dScripts (#814)
* Organize dScripts

whitespace

Remove parent scope

Remove parent scope from initial setter

Remove debug

Remove helper programs

* Fix NtImagimeterVisibility script

Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
2022-11-03 12:57:54 -05:00

14 lines
478 B
C++

#pragma once
#include "CppScripts.h"
class ZoneSGServer : public CppScripts::Script {
public:
void OnStartup(Entity* self) override;
void OnActivityStateChangeRequest(Entity* self, LWOOBJID senderID, int32_t value1,
int32_t value2, const std::u16string& stringValue) override;
void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
int32_t param3) override;
private:
std::u16string CannonIDVariable = u"CannonID";
};