mirror of
				https://github.com/DarkflameUniverse/DarkflameServer.git
				synced 2025-10-26 18:11:59 +00:00 
			
		
		
		
	 8d37d9b681
			
		
	
	8d37d9b681
	
	
	
		
			
			* Organize dScripts whitespace Remove parent scope Remove parent scope from initial setter Remove debug Remove helper programs * Fix NtImagimeterVisibility script Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
		
			
				
	
	
		
			41 lines
		
	
	
		
			1010 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
		
			1010 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "NsQbImaginationStatue.h"
 | |
| #include "EntityManager.h"
 | |
| #include "GameMessages.h"
 | |
| 
 | |
| void NsQbImaginationStatue::OnStartup(Entity* self) {
 | |
| 
 | |
| }
 | |
| 
 | |
| void NsQbImaginationStatue::OnRebuildComplete(Entity* self, Entity* target) {
 | |
| 	if (target == nullptr) return;
 | |
| 
 | |
| 	self->SetVar(u"Player", target->GetObjectID());
 | |
| 
 | |
| 	SpawnLoot(self);
 | |
| 
 | |
| 	self->AddTimer("SpawnDelay", 1.5f);
 | |
| 
 | |
| 	self->AddTimer("StopSpawner", 10.0f);
 | |
| }
 | |
| 
 | |
| void NsQbImaginationStatue::OnTimerDone(Entity* self, std::string timerName) {
 | |
| 	if (timerName == "SpawnDelay") {
 | |
| 		SpawnLoot(self);
 | |
| 
 | |
| 		self->AddTimer("SpawnDelay", 1.5f);
 | |
| 	} else if (timerName == "StopSpawner") {
 | |
| 		self->CancelAllTimers();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void NsQbImaginationStatue::SpawnLoot(Entity* self) {
 | |
| 	const auto playerId = self->GetVar<LWOOBJID>(u"Player");
 | |
| 
 | |
| 	auto* player = EntityManager::Instance()->GetEntity(playerId);
 | |
| 
 | |
| 	if (player == nullptr) return;
 | |
| 
 | |
| 	GameMessages::SendDropClientLoot(player, self->GetObjectID(), 935, 0);
 | |
| 	GameMessages::SendDropClientLoot(player, self->GetObjectID(), 935, 0);
 | |
| }
 |