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will be used to migrate other Player functionality in a future PR. Tested that I can login still.
14 lines
329 B
C++
14 lines
329 B
C++
#ifndef __GHOSTCOMPONENT__H__
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#define __GHOSTCOMPONENT__H__
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#include "Component.h"
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#include "eReplicaComponentType.h"
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class GhostComponent : public Component {
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public:
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static inline const eReplicaComponentType ComponentType = eReplicaComponentType::GHOST;
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GhostComponent(Entity* parent);
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};
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#endif //!__GHOSTCOMPONENT__H__
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