mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-24 22:47:25 +00:00
b261e63233
* chore: Change entity and component logic to use bitstream references * merge
26 lines
751 B
C++
26 lines
751 B
C++
#include "TargetCasterBehavior.h"
|
|
#include "BehaviorBranchContext.h"
|
|
#include "BehaviorContext.h"
|
|
|
|
|
|
void TargetCasterBehavior::Handle(BehaviorContext* context, RakNet::BitStream& bit_stream, BehaviorBranchContext branch) {
|
|
branch.target = context->caster;
|
|
|
|
this->m_action->Handle(context, bit_stream, branch);
|
|
}
|
|
|
|
void TargetCasterBehavior::UnCast(BehaviorContext* context, BehaviorBranchContext branch) {
|
|
this->m_action->UnCast(context, branch);
|
|
}
|
|
|
|
void TargetCasterBehavior::Calculate(BehaviorContext* context, RakNet::BitStream& bit_stream, BehaviorBranchContext branch) {
|
|
branch.target = context->caster;
|
|
|
|
this->m_action->Calculate(context, bit_stream, branch);
|
|
}
|
|
|
|
void TargetCasterBehavior::Load() {
|
|
this->m_action = GetAction("action");
|
|
}
|
|
|