Files
DarkflameServer/dNet/MasterPackets.cpp
David Markowitz 76c2f380bf feat: re-write persistent object ID tracker (#1888)
* feat: re-write persistent object ID tracker

Features:
- Remove random objectIDs entirely
- Replace random objectIDs with persistentIDs
- Remove the need to contact the MASTER server for a persistent ID
- Add persistent ID logic to WorldServers that use transactions to guarantee unique IDs no matter when they are generated
- Default character xml version to be the most recent one

Fixes:
- Return optional from GetModel (and check for nullopt where it may exist)
- Regenerate inventory item ids on first login to be unique item IDs (fixes all those random IDs

Pet IDs and subkeys are left alone and are assumed to be reserved (checks are there to prevent this)
There is also duplicate check logic in place for properties and UGC/Models

* Update comment and log

* fix: sqlite transaction bug

* fix colliding temp item ids

temp items should not be saved. would cause issues between worlds as experienced before this commit
2025-09-29 08:54:37 -05:00

107 lines
3.4 KiB
C++

#include "MasterPackets.h"
#include "BitStream.h"
#include "dCommonVars.h"
#include "dServer.h"
#include "ServiceType.h"
#include "MessageType/Master.h"
#include "BitStreamUtils.h"
#include <string>
void MasterPackets::SendZoneTransferRequest(dServer* server, uint64_t requestID, bool mythranShift, uint32_t zoneID, uint32_t cloneID) {
RakNet::BitStream bitStream;
BitStreamUtils::WriteHeader(bitStream, ServiceType::MASTER, MessageType::Master::REQUEST_ZONE_TRANSFER);
bitStream.Write(requestID);
bitStream.Write<uint8_t>(mythranShift);
bitStream.Write(zoneID);
bitStream.Write(cloneID);
server->SendToMaster(bitStream);
}
void MasterPackets::SendZoneCreatePrivate(dServer* server, uint32_t zoneID, uint32_t cloneID, const std::string& password) {
RakNet::BitStream bitStream;
BitStreamUtils::WriteHeader(bitStream, ServiceType::MASTER, MessageType::Master::CREATE_PRIVATE_ZONE);
bitStream.Write(zoneID);
bitStream.Write(cloneID);
bitStream.Write<uint32_t>(password.size());
for (auto character : password) {
bitStream.Write<char>(character);
}
server->SendToMaster(bitStream);
}
void MasterPackets::SendZoneRequestPrivate(dServer* server, uint64_t requestID, bool mythranShift, const std::string& password) {
RakNet::BitStream bitStream;
BitStreamUtils::WriteHeader(bitStream, ServiceType::MASTER, MessageType::Master::REQUEST_PRIVATE_ZONE);
bitStream.Write(requestID);
bitStream.Write<uint8_t>(mythranShift);
bitStream.Write<uint32_t>(password.size());
for (auto character : password) {
bitStream.Write<char>(character);
}
server->SendToMaster(bitStream);
}
void MasterPackets::SendWorldReady(dServer* server, LWOMAPID zoneId, LWOINSTANCEID instanceId) {
RakNet::BitStream bitStream;
BitStreamUtils::WriteHeader(bitStream, ServiceType::MASTER, MessageType::Master::WORLD_READY);
bitStream.Write(zoneId);
bitStream.Write(instanceId);
server->SendToMaster(bitStream);
}
void MasterPackets::SendZoneTransferResponse(dServer* server, const SystemAddress& sysAddr, uint64_t requestID, bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, const std::string& serverIP, uint32_t serverPort) {
RakNet::BitStream bitStream;
BitStreamUtils::WriteHeader(bitStream, ServiceType::MASTER, MessageType::Master::REQUEST_ZONE_TRANSFER_RESPONSE);
bitStream.Write(requestID);
bitStream.Write<uint8_t>(mythranShift);
bitStream.Write(zoneID);
bitStream.Write(zoneInstance);
bitStream.Write(zoneClone);
bitStream.Write<uint16_t>(serverPort);
bitStream.Write(LUString(serverIP, 255));
server->Send(bitStream, sysAddr, false);
}
void MasterPackets::HandleServerInfo(Packet* packet) {
RakNet::BitStream inStream(packet->data, packet->length, false);
uint64_t header = inStream.Read(header);
uint32_t theirPort = 0;
uint32_t theirZoneID = 0;
uint32_t theirInstanceID = 0;
LUString theirIP;
inStream.Read(theirPort);
inStream.Read(theirZoneID);
inStream.Read(theirInstanceID);
inStream.Read(theirIP);
//TODO: Actually mark this server as an available server in the manager
}
void MasterPackets::SendServerInfo(dServer* server, Packet* packet) {
RakNet::BitStream bitStream;
BitStreamUtils::WriteHeader(bitStream, ServiceType::MASTER, MessageType::Master::SERVER_INFO);
bitStream.Write(server->GetPort());
bitStream.Write(server->GetZoneID());
bitStream.Write(server->GetInstanceID());
bitStream.Write(server->GetServerType());
bitStream.Write(LUString(server->GetIP()));
server->SendToMaster(bitStream);
}