DarkflameServer/dDatabase/CDClientDatabase/CDClientTables/CDPackageComponentTable.h
jadebenn 3a6313a3ba
chore: Table Loading Improvements (#1492)
* Assorted pet improvements

* remove unecessary include

* updates to address some feedback

* fixed database code for testing

* messinng around with tables

* updated to address feedback

* fix world hang

* Remove at() in CDLootTableTable.cpp

* Uncapitalize LOT variable

* Uncapitalize LOT variable
2024-03-06 23:45:24 -06:00

20 lines
462 B
C++

#pragma once
// Custom Classes
#include "CDTable.h"
#include <cstdint>
struct CDPackageComponent {
uint32_t id;
uint32_t LootMatrixIndex;
uint32_t packageType;
};
class CDPackageComponentTable : public CDTable<CDPackageComponentTable, std::vector<CDPackageComponent>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDPackageComponent> Query(std::function<bool(CDPackageComponent)> predicate);
};