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Spinjitzu or events move the spinner up (active: blade damage 971, arrow pulses 972, spawner networks) or down; reset timers, once only, collision switches, group events and cinematics as the Lua. Proximities are spheres (live: cylinders). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
14 lines
439 B
CMake
14 lines
439 B
CMake
add_subdirectory(Hatchlings)
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set(DSCRIPTS_SOURCES_02_SERVER_OBJECTS
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"AgSurvivalBuffStation.cpp"
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"ImmovableTurret.cpp"
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"NjSpinnerServer.cpp"
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"StinkyFishTarget.cpp")
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foreach(file ${DSCRIPTS_SOURCES_02_SERVER_OBJECTS_HATCHLINGS})
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set(DSCRIPTS_SOURCES_02_SERVER_OBJECTS ${DSCRIPTS_SOURCES_02_SERVER_OBJECTS} "Hatchlings/${file}")
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endforeach()
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set(DSCRIPTS_SOURCES_02_SERVER_OBJECTS ${DSCRIPTS_SOURCES_02_SERVER_OBJECTS} PARENT_SCOPE)
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