mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-01-21 12:17:01 +00:00
d8172e2126
Co-authored-by: Daniel Seiler <me@xiphoseer.de>
17 lines
1.2 KiB
Plaintext
17 lines
1.2 KiB
Plaintext
3.1 - Shooting Gallery Live accurate, Web API, and many QOL fixes
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3.0 - Single player with minimal setup is fully functional with SQLite database
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2.3 - Dragonmaw functional, new slash command system, vanity system overhaul
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2.2 - Code cleanup and QoL fixes
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2.1 - Bug and crash fixes
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2.0 - Whole lot of fixed bugs and implemented features
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1.0 - Final cleanup and bug fixing for public release
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0.9 - Includes BBB without the need for a UGC server, cannon cove minigame, and bug fixes.
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0.8 - Added Ninjago! and it's various features + frakjaw minigame. AG survival now works.
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0.7 - Tons of bug fixes involving behaviors, improved AI, worlds up to crux prime available, properties, etc. Includes crash log writing on linux
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0.6 - Behavior system rewrite, inventory fixes, TODO add to this.
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0.5 - CrashTestv1, Added basic AI, minidump writing, tons of stability fixes. + Other general gameplay features / fixes.
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0.4 - Added Havok to replace Bullet, Instancing, Quickbuilds, rockets, and a ton more fixes and additions.
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0.3 - FrostBurgh, Snowdrift and Snowman's Land testing version. Includes bodged systems.
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0.2 - Transfer to VS2019 & Bullet
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0.1 - Initial transfer from NixLU, up until BehaviorManager inclusion
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