mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-04 20:53:40 +00:00
0545adfac3
Have fun!
62 lines
2.3 KiB
C++
62 lines
2.3 KiB
C++
#include "FunctionThread.h"
|
|
#include "DS_List.h"
|
|
|
|
class InlineFunctorProcessor;
|
|
|
|
/// A base class to derive functors from for the InlineFunctorProcessor system
|
|
class InlineFunctor : public RakNet::Functor
|
|
{
|
|
protected:
|
|
/// \internal - Calls InlineFunctorProcessor to signal that the functor is done
|
|
virtual void HandleResult(bool wasCancelled, void *context);
|
|
|
|
/// Tracks the call depth when this functor was pushed. It allows the system to return from functions in the correct order
|
|
int callDepth;
|
|
|
|
/// Pointer to the calling instance of InlineFunctorProcessor
|
|
InlineFunctorProcessor *ifp;
|
|
friend class InlineFunctorProcessor;
|
|
};
|
|
|
|
/// A base class that will allow you to call YieldOnFunctor() from within a function, and continue with that function when the asynchronous processing has completed
|
|
class InlineFunctorProcessor
|
|
{
|
|
public:
|
|
InlineFunctorProcessor();
|
|
~InlineFunctorProcessor();
|
|
|
|
/// Start the threads. Should call this first
|
|
/// \param[in] numThreads How many worker threads to start
|
|
/// \note If only one thread is started, then the calls to YieldOnFunctor will process in that order
|
|
void StartThreads(int numThreads);
|
|
|
|
/// Stop the threads
|
|
/// \param[in] blockOnCurrentProcessing Wait for the current processing to finish?
|
|
void StopThreads(bool blockOnCurrentProcessing);
|
|
|
|
/// Yield processing in the current function, continuing with the function implemented by CallYieldFunction
|
|
/// When the functor completes, this function will return and the caller will continue processing
|
|
/// \param[in] inlineFunctor A class that implements Functor::Process() to perform processing that can work asynchronously, such as loading a file or doing a database call
|
|
void YieldOnFunctor(InlineFunctor *inlineFunctor);
|
|
|
|
/// \internal
|
|
/// If the functor is done, continue processing the caller
|
|
/// \return True if the topmost functor has completed, false otherwise
|
|
bool UpdateIFP(void);
|
|
|
|
/// \internal
|
|
/// Notify the caller that the functor is done
|
|
void Pop(int threadCallDepth);
|
|
|
|
protected:
|
|
|
|
/// Returns the number of functors that were passed to the system
|
|
unsigned GetCallDepth(void) const;
|
|
|
|
/// Used to create a thread that processes functors
|
|
RakNet::FunctionThread functionThread;
|
|
|
|
/// Tracks which threads have been completed
|
|
DataStructures::List<bool> completedThreads;
|
|
};
|