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https://github.com/DarkflameUniverse/DarkflameServer.git
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0545adfac3
Have fun!
102 lines
2.3 KiB
C++
102 lines
2.3 KiB
C++
#include "DS_ByteQueue.h"
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#include <string.h> // Memmove
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#include <stdlib.h> // realloc
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#include <stdio.h>
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using namespace DataStructures;
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ByteQueue::ByteQueue()
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{
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readOffset=writeOffset=lengthAllocated=0;
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data=0;
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}
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ByteQueue::~ByteQueue()
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{
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Clear();
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}
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void ByteQueue::WriteBytes(const char *in, unsigned length)
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{
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unsigned bytesWritten;
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bytesWritten=GetBytesWritten();
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if (lengthAllocated==0 || length > lengthAllocated-bytesWritten-1)
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{
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unsigned oldLengthAllocated=lengthAllocated;
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unsigned newAmountToAllocate=length*2;
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if (newAmountToAllocate<256)
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newAmountToAllocate=256;
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lengthAllocated=lengthAllocated + newAmountToAllocate;
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data=(char*)rakRealloc(data, lengthAllocated);
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if (writeOffset < readOffset)
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{
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if (writeOffset <= newAmountToAllocate)
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{
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memcpy(data + oldLengthAllocated, data, writeOffset);
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writeOffset=readOffset+bytesWritten;
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}
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else
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{
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memcpy(data + oldLengthAllocated, data, newAmountToAllocate);
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memmove(data, data+newAmountToAllocate, writeOffset-newAmountToAllocate);
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writeOffset-=newAmountToAllocate;
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}
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}
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}
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if (length <= lengthAllocated-writeOffset)
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memcpy(data+writeOffset, in, length);
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else
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{
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// Wrap
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memcpy(data+writeOffset, in, lengthAllocated-writeOffset);
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memcpy(data, in+(lengthAllocated-writeOffset), length-(lengthAllocated-writeOffset));
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}
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writeOffset=(writeOffset+length) % lengthAllocated;
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}
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bool ByteQueue::ReadBytes(char *out, unsigned length, bool peek)
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{
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if (GetBytesWritten() < length)
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return false;
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if (length <= lengthAllocated-readOffset)
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memcpy(out, data+readOffset, length);
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else
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{
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// Wrap
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memcpy(out, data+readOffset, lengthAllocated-readOffset);
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memcpy(out+(lengthAllocated-readOffset), data, length-(lengthAllocated-readOffset));
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}
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if (peek==false)
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IncrementReadOffset(length);
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return true;
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}
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void ByteQueue::Clear(void)
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{
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if (lengthAllocated)
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rakFree(data);
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readOffset=writeOffset=lengthAllocated=0;
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data=0;
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}
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unsigned ByteQueue::GetBytesWritten(void) const
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{
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if (writeOffset>=readOffset)
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return writeOffset-readOffset;
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else
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return (writeOffset-1)+(lengthAllocated-readOffset);
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}
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void ByteQueue::IncrementReadOffset(unsigned length)
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{
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readOffset=(readOffset+length) % lengthAllocated;
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}
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void ByteQueue::Print(void)
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{
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unsigned i;
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for (i=readOffset; i!=writeOffset; i++)
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printf("%i ", data[i]);
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printf("\n");
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}
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