DarkflameServer/dGame/dGameMessages
EmosewaMC 5afeb265cd Updated vendor component
Fixed a few issues in VendorComponent.
- Corrected serialization to only happen on construction.
- Added functionality to refresh the vendor based on info from the vendor component table
- some whitespaceing inconsistencies.
- Sorted includes.
Tested the vendor in Nimbus Station and when the player re-enters the world, the vendor inventory refreshes, as opposed to previously where the world would need to reset in order to refresh the inventory.
2022-04-26 03:41:16 -07:00
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GameMessageHandler.cpp Skill Tasks changes 2022-04-25 03:25:07 -07:00
GameMessageHandler.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
GameMessages.cpp Updated vendor component 2022-04-26 03:41:16 -07:00
GameMessages.h Updated vendor component 2022-04-26 03:41:16 -07:00
PropertyDataMessage.cpp changed serialized value to old 2022-03-30 20:32:59 -07:00
PropertyDataMessage.h Added enum for rejection statuses 2022-03-30 16:14:24 -07:00
PropertySelectQueryProperty.cpp removed include 2022-03-30 22:35:41 -07:00
PropertySelectQueryProperty.h tab spacing 2022-03-29 19:47:15 -07:00