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LWOControllablePhysComponent::Deserialize (0x00c45770) reads the jetpack mode, effect, flying and bypass checks bits on construction, and LWOControllablePhysComponent::SendMessage (0x00d2f020) keeps the same from SetJetPackMode. DLU sent the message but never kept it, so a player who came into range of someone flying was told they had no jetpack. Live player constructions in jetpack mode carried effect 167, flying 0 and bypass checks 1, and a 0 after the pickup radius (the client reads that bit into the flying flag). DLU wrote the jetpack mode there. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>