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https://github.com/DarkflameUniverse/DarkflameServer.git
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6aa90ad5b2
* Breakout rest of the enums from dcommonvars so we don't have to deal with merge conflicts ePlayerFlags is not a scoped enum, yet, due to it's complexity * address feedback * make player flag types consistent * fix typo
12 lines
150 B
C++
12 lines
150 B
C++
#ifndef __BRICK__H__
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#define __BRICK__H__
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#include <cstdint>
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struct Brick {
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uint32_t designerID;
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uint32_t materialID;
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};
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#endif //!__BRICK__H__
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