DarkflameServer/dGame/dUtilities
wincent 56f371216b Abstracted the CDClient tables
There is now an option to utilize shared memory for some CDClient tables by adding `CD_PROVIDER_MEMORY=1` to the CMakeVariables.txt file.

Allows masterconfig.ini to specify another run command for the world server, to allow for easier debugging through `valgrind`.
2022-08-11 16:36:03 +02:00
..
BrickDatabase.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
BrickDatabase.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CMakeLists.txt Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00
dLocale.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
dLocale.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
GameConfig.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
GameConfig.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
GUID.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
GUID.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Loot.cpp loot source for item drops 2022-04-23 20:35:34 -07:00
Loot.h loot source for item drops 2022-04-23 20:35:34 -07:00
Mail.cpp Add Aarch64 support (#231) 2022-07-03 21:33:05 -07:00
Mail.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Preconditions.cpp Fix nested preconditions not evaluating costs (#618) 2022-07-06 19:29:15 -07:00
Preconditions.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SlashCommandHandler.cpp Abstracted the CDClient tables 2022-08-11 16:36:03 +02:00
SlashCommandHandler.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
VanityUtilities.cpp Optimize scripts for faster compilation (#597) 2022-07-04 23:00:10 -07:00
VanityUtilities.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00