mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-24 22:47:25 +00:00
0545adfac3
Have fun!
13 lines
420 B
C++
13 lines
420 B
C++
#pragma once
|
|
#include "CppScripts.h"
|
|
|
|
class EnemySkeletonSpawner final : public CppScripts::Script {
|
|
public:
|
|
void OnStartup(Entity* self) override;
|
|
void OnTimerDone(Entity* self, std::string timerName) override;
|
|
void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) override;
|
|
void OnHit(Entity* self, Entity* attacker) override;
|
|
void StartHatching(Entity* self);
|
|
};
|
|
|