mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-24 22:47:25 +00:00
0545adfac3
Have fun!
18 lines
462 B
C++
18 lines
462 B
C++
#pragma once
|
|
#include "CppScripts.h"
|
|
#include "GameMessages.h"
|
|
#include "EntityManager.h"
|
|
#include "PhantomPhysicsComponent.h"
|
|
|
|
class AgFans : public CppScripts::Script
|
|
{
|
|
public:
|
|
void OnStartup(Entity* self);
|
|
void OnDie(Entity* self, Entity* killer);
|
|
void OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2,
|
|
int32_t param3);
|
|
private:
|
|
void ToggleFX(Entity* self, bool hit);
|
|
};
|
|
|