DarkflameServer/dScripts/02_server/Map/njhub/NjGarmadonCelebration.cpp
Aaron Kimbrell 6aa90ad5b2
Breakout rest of the enums from dCommonVars and clean it up (#1061)
* Breakout rest of the enums from dcommonvars
so we don't have to deal with merge conflicts
ePlayerFlags is not a scoped enum, yet, due to it's complexity

* address feedback

* make player flag types consistent

* fix typo
2023-05-02 17:39:21 -05:00

19 lines
535 B
C++

#include "NjGarmadonCelebration.h"
#include "Character.h"
#include "GameMessages.h"
#include "ePlayerFlag.h"
void NjGarmadonCelebration::OnCollisionPhantom(Entity* self, Entity* target) {
auto* character = target->GetCharacter();
if (character == nullptr) {
return;
}
if (!character->GetPlayerFlag(ePlayerFlag::NJ_GARMADON_CINEMATIC_SEEN)) {
character->SetPlayerFlag(ePlayerFlag::NJ_GARMADON_CINEMATIC_SEEN, true);
GameMessages::SendStartCelebrationEffect(target, target->GetSystemAddress(), GarmadonCelebrationID);
}
}