DarkflameServer/dScripts/02_server/Map/VE/VeEpsilonServer.h
Aaron Kimbrell 6aa90ad5b2
Breakout rest of the enums from dCommonVars and clean it up (#1061)
* Breakout rest of the enums from dcommonvars
so we don't have to deal with merge conflicts
ePlayerFlags is not a scoped enum, yet, due to it's complexity

* address feedback

* make player flag types consistent

* fix typo
2023-05-02 17:39:21 -05:00

11 lines
383 B
C++

#pragma once
#include "CppScripts.h"
class VeEpsilonServer : public CppScripts::Script {
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) override;
const uint32_t m_ConsoleMissionID = 1220;
const uint32_t m_ConsoleRepeatMissionID = 1225;
const int32_t m_ConsoleBaseFlag = 1010;
const std::string m_ConsoleGroup = "Consoles";
};