Files
DarkflameServer/dGame
Aaron Kimbrell 53c03515a7 feat(ai): pets stop at the walls their group can't cross
Pets are walked by the server's MovementAI like enemies, but only enemies'
paths were cut at movement blockers, so pets walked through the Nimbus Station
pet ranch's "PR - Pet Blocker" walls. Their collision group (3) is the one
the pet blocker's group (18) touches in the client's collision filter, so a
pet's path now stops at them (and at navmesh carvers), whether wandering or
following its owner; a pet left behind still warps to its owner.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 07:46:20 -05:00
..
2025-10-15 00:53:39 -05:00
2025-10-15 00:53:39 -05:00
2026-09-28 22:30:50 -05:00