DarkflameServer/dScripts/WildAmbients.cpp
2021-12-05 18:54:36 +01:00

10 lines
214 B
C++

#include "WildAmbients.h"
#include "EntityManager.h"
#include "Character.h"
#include "GameMessages.h"
void WildAmbients::OnUse(Entity* self, Entity* user)
{
GameMessages::SendPlayAnimation(self, u"interact");
}