DarkflameServer/dScripts/FvMaelstromCavalry.h
2021-12-05 18:54:36 +01:00

11 lines
208 B
C++

#pragma once
#include "CppScripts.h"
#include "RenderComponent.h"
class FvMaelstromCavalry : public CppScripts::Script
{
public:
void OnStartup(Entity* self);
void OnDie(Entity* self, Entity* killer);
};