DarkflameServer/dScripts/BaseEnemyMech.h
2021-12-05 18:54:36 +01:00

12 lines
188 B
C++

#pragma once
#include "CppScripts.h"
class BaseEnemyMech : public CppScripts::Script
{
public:
void OnDie(Entity* self, Entity* killer) override;
protected:
LOT qbTurretLOT = 6254;
};