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* Add utilities for formats * Normalize model positions when placing in the world Have tested that placing a small and very large model both place and are located at the correct position. * add migration * Update Logger.cpp * add some notes and remove some logs * change arguments and add eof check Revert "fix: buff station cycling and dying too soon" This reverts commit 1c6cb2921e10eb2000ac40007d0c2636ba2ac151. fix: buff station cycling and dying too soon Tested that the buff station now only cycles after it has been built and has been alive for 25 seconds.
14 lines
429 B
CMake
14 lines
429 B
CMake
add_subdirectory(CDClientDatabase)
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add_subdirectory(GameDatabase)
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add_library(dDatabase STATIC "MigrationRunner.cpp" "ModelNormalizeMigration.cpp")
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add_custom_target(conncpp_dylib
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${CMAKE_COMMAND} -E copy $<TARGET_FILE:MariaDB::ConnCpp> ${PROJECT_BINARY_DIR})
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add_dependencies(dDatabase conncpp_dylib)
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target_include_directories(dDatabase PUBLIC ".")
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target_link_libraries(dDatabase
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PUBLIC dDatabaseCDClient dDatabaseGame)
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