mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-26 07:23:34 +00:00
bd79e9433c
as per the live script This is now the third time this has been updated lol
501 lines
20 KiB
C++
501 lines
20 KiB
C++
#include "ZoneNsWaves.h"
|
|
|
|
WaveConstants ZoneNsWaves::GetConstants() {
|
|
return {
|
|
60,
|
|
2,
|
|
6,
|
|
2,
|
|
"surprise",
|
|
"intro"
|
|
};
|
|
}
|
|
|
|
std::vector<std::string> ZoneNsWaves::GetSpawnerNames() {
|
|
return {
|
|
"Base_MobA",
|
|
"Base_MobB",
|
|
"Base_MobC",
|
|
"MobA_01",
|
|
"MobB_01",
|
|
"MobC_01",
|
|
"MobA_02",
|
|
"MobB_02",
|
|
"MobC_02",
|
|
"MobA_03",
|
|
"MobB_03",
|
|
"MobC_03",
|
|
"Reward_01",
|
|
"Base_Reward",
|
|
"Obstacle_01",
|
|
"Boss",
|
|
"Ape_Boss",
|
|
"Geyser_01",
|
|
"Treasure_01",
|
|
"Cavalry_Boss",
|
|
"Horseman_01",
|
|
"Horseman_02",
|
|
"Horseman_03",
|
|
"Horseman_04"
|
|
};
|
|
}
|
|
|
|
std::vector<WaveMission> ZoneNsWaves::GetWaveMissions() {
|
|
return {
|
|
{190, 7, 1242},
|
|
{240, 7, 1226},
|
|
{450, 15, 1243},
|
|
{600, 15, 1227},
|
|
{720, 22, 1244},
|
|
{840, 22, 1228},
|
|
{1080, 29, 1245},
|
|
{1200, 29, 1229},
|
|
};
|
|
}
|
|
|
|
std::vector<Wave> ZoneNsWaves::GetWaves() {
|
|
return {
|
|
// Wave 1
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::stromling_minifig, 8, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::stromling_minifig, 2, GetSpawnerName(SpawnerName::ag_A) },
|
|
{ SpawnLOTS::stromling_minifig, 2, GetSpawnerName(SpawnerName::concert_A) },
|
|
{ SpawnLOTS::stromling_minifig, 2, GetSpawnerName(SpawnerName::gf_A) },
|
|
}
|
|
},
|
|
|
|
// Wave 2
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::stromling, 8, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::stromling, 2, GetSpawnerName(SpawnerName::ag_A) },
|
|
{ SpawnLOTS::stromling, 2, GetSpawnerName(SpawnerName::concert_A) },
|
|
{ SpawnLOTS::stromling, 2, GetSpawnerName(SpawnerName::gf_A) },
|
|
}
|
|
},
|
|
|
|
// Wave 3
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::stromling, 4, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::mech, 2, GetSpawnerName(SpawnerName::interior_B) },
|
|
{ SpawnLOTS::stromling, 3, GetSpawnerName(SpawnerName::ag_A) },
|
|
{ SpawnLOTS::stromling, 3, GetSpawnerName(SpawnerName::concert_A) },
|
|
{ SpawnLOTS::stromling, 3, GetSpawnerName(SpawnerName::gf_A) },
|
|
},
|
|
},
|
|
|
|
// Wave 4
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::stromling, 3, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::mech, 1, GetSpawnerName(SpawnerName::interior_B) },
|
|
{ SpawnLOTS::stromling, 2, GetSpawnerName(SpawnerName::ag_A) },
|
|
{ SpawnLOTS::mech, 1, GetSpawnerName(SpawnerName::ag_B) },
|
|
{ SpawnLOTS::stromling, 2, GetSpawnerName(SpawnerName::concert_A) },
|
|
{ SpawnLOTS::mech, 1, GetSpawnerName(SpawnerName::concert_B) },
|
|
{ SpawnLOTS::stromling, 2, GetSpawnerName(SpawnerName::gf_A) },
|
|
{ SpawnLOTS::mech, 1, GetSpawnerName(SpawnerName::gf_B) },
|
|
}
|
|
},
|
|
|
|
// Wave 5
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::stromling, 2, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::spiderling, 1, GetSpawnerName(SpawnerName::interior_C) },
|
|
{ SpawnLOTS::hammerling_melee, 2, GetSpawnerName(SpawnerName::ag_A) },
|
|
{ SpawnLOTS::mech, 1, GetSpawnerName(SpawnerName::ag_B) },
|
|
{ SpawnLOTS::stromling, 1, GetSpawnerName(SpawnerName::concert_A) },
|
|
{ SpawnLOTS::mech, 1, GetSpawnerName(SpawnerName::concert_B) },
|
|
{ SpawnLOTS::stromling, 1, GetSpawnerName(SpawnerName::gf_A) },
|
|
{ SpawnLOTS::mech, 1, GetSpawnerName(SpawnerName::gf_B) },
|
|
}
|
|
},
|
|
|
|
// Wave 6
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::hammerling_melee, 1, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::mech, 2, GetSpawnerName(SpawnerName::interior_B) },
|
|
{ SpawnLOTS::spiderling, 1, GetSpawnerName(SpawnerName::interior_C) },
|
|
{ SpawnLOTS::hammerling_melee, 2, GetSpawnerName(SpawnerName::ag_A) },
|
|
{ SpawnLOTS::mech, 1, GetSpawnerName(SpawnerName::ag_B) },
|
|
{ SpawnLOTS::spiderling, 1, GetSpawnerName(SpawnerName::ag_C) },
|
|
{ SpawnLOTS::stromling, 2, GetSpawnerName(SpawnerName::concert_A) },
|
|
{ SpawnLOTS::mech, 1, GetSpawnerName(SpawnerName::concert_B) },
|
|
{ SpawnLOTS::stromling, 2, GetSpawnerName(SpawnerName::gf_A) },
|
|
{ SpawnLOTS::mech, 1, GetSpawnerName(SpawnerName::gf_B) },
|
|
}
|
|
},
|
|
|
|
// Wave 7
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::stromling_boss, 1, GetSpawnerName(SpawnerName::Boss) },
|
|
},
|
|
{1885},
|
|
{},
|
|
"Stromling_Boss",
|
|
5.0f
|
|
},
|
|
|
|
// Wave 8
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{SpawnLOTS::mushroom, 6, GetSpawnerName(SpawnerName::Reward_01) },
|
|
{SpawnLOTS::mushroom, 3, GetSpawnerName(SpawnerName::interior_Reward) },
|
|
}, {}, {}, "", -1.0f,
|
|
25,
|
|
},
|
|
|
|
// Wave 9
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::pirate, 4, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::pirate, 2, GetSpawnerName(SpawnerName::concert_A) },
|
|
{ SpawnLOTS::pirate, 2, GetSpawnerName(SpawnerName::gf_A) },
|
|
{ SpawnLOTS::admiral, 1, GetSpawnerName(SpawnerName::gf_B) },
|
|
}
|
|
},
|
|
|
|
// Wave 10
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::pirate, 4, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::mech, 2, GetSpawnerName(SpawnerName::interior_B) },
|
|
{ SpawnLOTS::pirate, 2, GetSpawnerName(SpawnerName::ag_A) },
|
|
{ SpawnLOTS::mech, 1, GetSpawnerName(SpawnerName::ag_B) },
|
|
{ SpawnLOTS::pirate, 2, GetSpawnerName(SpawnerName::concert_A) },
|
|
{ SpawnLOTS::mech, 1, GetSpawnerName(SpawnerName::concert_B) },
|
|
{ SpawnLOTS::pirate, 2, GetSpawnerName(SpawnerName::gf_A) },
|
|
{ SpawnLOTS::admiral, 2, GetSpawnerName(SpawnerName::gf_B) },
|
|
}
|
|
},
|
|
|
|
// Wave 11
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::pirate, 4, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::spiderling, 2, GetSpawnerName(SpawnerName::interior_C) },
|
|
{ SpawnLOTS::pirate, 2, GetSpawnerName(SpawnerName::ag_A) },
|
|
{ SpawnLOTS::spiderling, 1, GetSpawnerName(SpawnerName::ag_C) },
|
|
{ SpawnLOTS::pirate, 2, GetSpawnerName(SpawnerName::concert_A) },
|
|
{ SpawnLOTS::spiderling, 1, GetSpawnerName(SpawnerName::concert_C) },
|
|
{ SpawnLOTS::pirate, 2, GetSpawnerName(SpawnerName::gf_A) },
|
|
{ SpawnLOTS::spiderling, 1, GetSpawnerName(SpawnerName::gf_C) },
|
|
}
|
|
},
|
|
|
|
// Wave 12
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::pirate, 4, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::hammerling, 2, GetSpawnerName(SpawnerName::interior_B) },
|
|
{ SpawnLOTS::spiderling, 2, GetSpawnerName(SpawnerName::interior_C) },
|
|
{ SpawnLOTS::mech, 2, GetSpawnerName(SpawnerName::ag_B) },
|
|
{ SpawnLOTS::spiderling, 1, GetSpawnerName(SpawnerName::ag_C) },
|
|
{ SpawnLOTS::pirate, 2, GetSpawnerName(SpawnerName::concert_A) },
|
|
{ SpawnLOTS::admiral, 1, GetSpawnerName(SpawnerName::concert_C) },
|
|
{ SpawnLOTS::pirate, 2, GetSpawnerName(SpawnerName::gf_A) },
|
|
{ SpawnLOTS::admiral, 1, GetSpawnerName(SpawnerName::gf_C) },
|
|
}
|
|
},
|
|
|
|
// Wave 13
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::pirate, 3, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::admiral, 2, GetSpawnerName(SpawnerName::interior_B) },
|
|
{ SpawnLOTS::pirate, 2, GetSpawnerName(SpawnerName::ag_A) },
|
|
{ SpawnLOTS::admiral, 1, GetSpawnerName(SpawnerName::ag_B) },
|
|
{ SpawnLOTS::pirate, 2, GetSpawnerName(SpawnerName::concert_A) },
|
|
{ SpawnLOTS::admiral, 1, GetSpawnerName(SpawnerName::concert_B) },
|
|
{ SpawnLOTS::pirate, 2, GetSpawnerName(SpawnerName::gf_A) },
|
|
{ SpawnLOTS::admiral, 1, GetSpawnerName(SpawnerName::gf_B) },
|
|
}
|
|
},
|
|
|
|
// Wave 14
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::pirate, 2, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::admiral, 2, GetSpawnerName(SpawnerName::interior_B) },
|
|
{ SpawnLOTS::mech, 2, GetSpawnerName(SpawnerName::interior_C) },
|
|
{ SpawnLOTS::pirate, 2, GetSpawnerName(SpawnerName::ag_A) },
|
|
{ SpawnLOTS::admiral, 1, GetSpawnerName(SpawnerName::ag_B) },
|
|
{ SpawnLOTS::mech, 1, GetSpawnerName(SpawnerName::ag_C) },
|
|
{ SpawnLOTS::pirate, 2, GetSpawnerName(SpawnerName::concert_A) },
|
|
{ SpawnLOTS::admiral, 1, GetSpawnerName(SpawnerName::concert_B) },
|
|
{ SpawnLOTS::mech, 1, GetSpawnerName(SpawnerName::concert_C) },
|
|
{ SpawnLOTS::pirate, 2, GetSpawnerName(SpawnerName::gf_A) },
|
|
{ SpawnLOTS::admiral, 1, GetSpawnerName(SpawnerName::gf_B) },
|
|
{ SpawnLOTS::mech, 1, GetSpawnerName(SpawnerName::gf_C) },
|
|
}
|
|
},
|
|
|
|
// Wave 15
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::ape_boss, 1, GetSpawnerName(SpawnerName::Ape_Boss) },
|
|
|
|
},
|
|
{1886},
|
|
{},
|
|
"Gorilla_Boss",
|
|
5.0f
|
|
},
|
|
|
|
// Wave 16
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{SpawnLOTS::outhouse, 3, GetSpawnerName(SpawnerName::interior_Reward) },
|
|
{SpawnLOTS::mushroom, 6, GetSpawnerName(SpawnerName::Reward_01) },
|
|
}, {}, {}, "", -1.0f,
|
|
25,
|
|
},
|
|
|
|
// Wave 17
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::hammerling_melee, 2, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::hammerling_melee, 2, GetSpawnerName(SpawnerName::interior_B) },
|
|
{ SpawnLOTS::hammerling_melee, 1, GetSpawnerName(SpawnerName::ag_A) },
|
|
{ SpawnLOTS::hammerling_melee, 2, GetSpawnerName(SpawnerName::ag_B) },
|
|
{ SpawnLOTS::hammerling_melee, 1, GetSpawnerName(SpawnerName::concert_A) },
|
|
{ SpawnLOTS::hammerling_melee, 2, GetSpawnerName(SpawnerName::concert_B) },
|
|
{ SpawnLOTS::hammerling_melee, 1, GetSpawnerName(SpawnerName::gf_A) },
|
|
{ SpawnLOTS::hammerling_melee, 2, GetSpawnerName(SpawnerName::gf_B) },
|
|
}
|
|
},
|
|
|
|
// Wave 18
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::hammerling_melee, 4, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::hammerling, 2, GetSpawnerName(SpawnerName::interior_B) },
|
|
{ SpawnLOTS::hammerling_melee, 2, GetSpawnerName(SpawnerName::concert_A) },
|
|
{ SpawnLOTS::hammerling, 1, GetSpawnerName(SpawnerName::concert_B) },
|
|
{ SpawnLOTS::hammerling_melee, 2, GetSpawnerName(SpawnerName::ag_A) },
|
|
{ SpawnLOTS::hammerling, 1, GetSpawnerName(SpawnerName::ag_B) },
|
|
{ SpawnLOTS::hammerling_melee, 2, GetSpawnerName(SpawnerName::gf_A) },
|
|
{ SpawnLOTS::hammerling, 1, GetSpawnerName(SpawnerName::gf_B) },
|
|
}
|
|
},
|
|
|
|
// Wave 19
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::hammerling, 4, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::sentry, 2, GetSpawnerName(SpawnerName::interior_B) },
|
|
{ SpawnLOTS::hammerling, 2, GetSpawnerName(SpawnerName::ag_A) },
|
|
{ SpawnLOTS::sentry, 1, GetSpawnerName(SpawnerName::ag_B) },
|
|
{ SpawnLOTS::hammerling, 2, GetSpawnerName(SpawnerName::concert_A) },
|
|
{ SpawnLOTS::sentry, 1, GetSpawnerName(SpawnerName::concert_B) },
|
|
{ SpawnLOTS::hammerling, 2, GetSpawnerName(SpawnerName::gf_A) },
|
|
{ SpawnLOTS::sentry, 1, GetSpawnerName(SpawnerName::gf_B) },
|
|
}
|
|
},
|
|
|
|
// Wave 20
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::ronin, 3, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::sentry, 2, GetSpawnerName(SpawnerName::interior_B) },
|
|
{ SpawnLOTS::spiderling_ve, 1, GetSpawnerName(SpawnerName::interior_C) },
|
|
{ SpawnLOTS::hammerling, 1, GetSpawnerName(SpawnerName::ag_A) },
|
|
{ SpawnLOTS::sentry, 1, GetSpawnerName(SpawnerName::ag_B) },
|
|
{ SpawnLOTS::spiderling_ve, 1, GetSpawnerName(SpawnerName::ag_C) },
|
|
{ SpawnLOTS::hammerling, 1, GetSpawnerName(SpawnerName::concert_A) },
|
|
{ SpawnLOTS::sentry, 1, GetSpawnerName(SpawnerName::concert_B) },
|
|
{ SpawnLOTS::spiderling_ve, 1, GetSpawnerName(SpawnerName::concert_C) },
|
|
{ SpawnLOTS::hammerling, 1, GetSpawnerName(SpawnerName::gf_A) },
|
|
{ SpawnLOTS::sentry, 1, GetSpawnerName(SpawnerName::gf_B) },
|
|
{ SpawnLOTS::spiderling_ve, 1, GetSpawnerName(SpawnerName::gf_C) },
|
|
}
|
|
},
|
|
|
|
// Wave 21
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::admiral, 2, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::ronin, 2, GetSpawnerName(SpawnerName::interior_B) },
|
|
{ SpawnLOTS::spiderling_ve, 2, GetSpawnerName(SpawnerName::interior_C) },
|
|
{ SpawnLOTS::admiral, 1, GetSpawnerName(SpawnerName::ag_A) },
|
|
{ SpawnLOTS::ronin, 1, GetSpawnerName(SpawnerName::ag_B) },
|
|
{ SpawnLOTS::spiderling_ve, 1, GetSpawnerName(SpawnerName::ag_C) },
|
|
{ SpawnLOTS::admiral, 1, GetSpawnerName(SpawnerName::concert_A) },
|
|
{ SpawnLOTS::ronin, 1, GetSpawnerName(SpawnerName::concert_B) },
|
|
{ SpawnLOTS::spiderling_ve, 1, GetSpawnerName(SpawnerName::concert_C) },
|
|
{ SpawnLOTS::admiral, 1, GetSpawnerName(SpawnerName::gf_A) },
|
|
{ SpawnLOTS::ronin, 1, GetSpawnerName(SpawnerName::gf_B) },
|
|
{ SpawnLOTS::spiderling_ve, 1, GetSpawnerName(SpawnerName::gf_C) },
|
|
}
|
|
},
|
|
|
|
// Wave 22
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::spiderling_boss, 1, GetSpawnerName(SpawnerName::Cavalry_Boss) },
|
|
},
|
|
{1887},
|
|
{},
|
|
"Spiderling_Boss",
|
|
5.0f
|
|
},
|
|
|
|
// Wave 23
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::outhouse, 6, GetSpawnerName(SpawnerName::Reward_01) },
|
|
{ SpawnLOTS::outhouse, 3, GetSpawnerName(SpawnerName::interior_Reward) },
|
|
{ SpawnLOTS::maelstrom_chest, 4, GetSpawnerName(SpawnerName::Obstacle) },
|
|
}, {}, {}, "", -1.0f,
|
|
25,
|
|
},
|
|
|
|
// Wave 24
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::pirate, 2, GetSpawnerName(SpawnerName::gf_A) },
|
|
{ SpawnLOTS::pirate, 2, GetSpawnerName(SpawnerName::concert_A) },
|
|
{ SpawnLOTS::pirate, 3, GetSpawnerName(SpawnerName::ag_A) },
|
|
{ SpawnLOTS::ronin, 3, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::ronin, 2, GetSpawnerName(SpawnerName::interior_B) },
|
|
}
|
|
},
|
|
|
|
// Wave 25
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::cavalry, 2, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::cavalry, 1, GetSpawnerName(SpawnerName::interior_B) },
|
|
{ SpawnLOTS::admiral_cp, 1, GetSpawnerName(SpawnerName::ag_B) },
|
|
{ SpawnLOTS::admiral_cp, 1, GetSpawnerName(SpawnerName::gf_B) },
|
|
{ SpawnLOTS::admiral_cp, 1, GetSpawnerName(SpawnerName::concert_B) },
|
|
{ SpawnLOTS::spiderling, 2, GetSpawnerName(SpawnerName::gf_A) },
|
|
{ SpawnLOTS::spiderling, 2, GetSpawnerName(SpawnerName::concert_A) },
|
|
{ SpawnLOTS::spiderling, 1, GetSpawnerName(SpawnerName::ag_A) },
|
|
}
|
|
},
|
|
|
|
// Wave 26
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::ronin, 3, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::ronin, 3, GetSpawnerName(SpawnerName::interior_B) },
|
|
{ SpawnLOTS::spiderling_ve, 1, GetSpawnerName(SpawnerName::ag_B) },
|
|
{ SpawnLOTS::spiderling_ve, 1, GetSpawnerName(SpawnerName::gf_B) },
|
|
{ SpawnLOTS::spiderling_ve, 1, GetSpawnerName(SpawnerName::concert_B) },
|
|
{ SpawnLOTS::admiral_cp, 2, GetSpawnerName(SpawnerName::gf_C) },
|
|
{ SpawnLOTS::admiral_cp, 2, GetSpawnerName(SpawnerName::ag_C) },
|
|
{ SpawnLOTS::admiral_cp, 1, GetSpawnerName(SpawnerName::concert_C) },
|
|
}
|
|
},
|
|
|
|
// Wave 27
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::ronin, 5, GetSpawnerName(SpawnerName::interior_A) },
|
|
{ SpawnLOTS::ronin, 4, GetSpawnerName(SpawnerName::interior_B) },
|
|
{ SpawnLOTS::cavalry, 1, GetSpawnerName(SpawnerName::ag_C) },
|
|
{ SpawnLOTS::cavalry, 1, GetSpawnerName(SpawnerName::gf_C) },
|
|
{ SpawnLOTS::cavalry, 1, GetSpawnerName(SpawnerName::concert_C) },
|
|
{ SpawnLOTS::admiral_cp, 1, GetSpawnerName(SpawnerName::ag_B) },
|
|
{ SpawnLOTS::admiral_cp, 1, GetSpawnerName(SpawnerName::gf_B) },
|
|
{ SpawnLOTS::admiral_cp, 1, GetSpawnerName(SpawnerName::concert_B) },
|
|
}
|
|
},
|
|
|
|
// Wave 28
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::dragon_statue, 12, GetSpawnerName(SpawnerName::Reward_01) },
|
|
}, {}, {}, "", -1.0f,
|
|
30,
|
|
},
|
|
|
|
// Wave 29
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::horseman_boss01, 1, GetSpawnerName(SpawnerName::Horseman_01) },
|
|
{ SpawnLOTS::horseman_boss02, 1, GetSpawnerName(SpawnerName::Horseman_02) },
|
|
{ SpawnLOTS::horseman_boss03, 1, GetSpawnerName(SpawnerName::Horseman_03) },
|
|
{ SpawnLOTS::horseman_boss04, 1, GetSpawnerName(SpawnerName::Horseman_04) },
|
|
},
|
|
{1888},
|
|
{1236, 1237, 1249},
|
|
"Horsemen_Boss",
|
|
5.0f
|
|
},
|
|
|
|
// Wave 30 (treasure)
|
|
Wave {
|
|
std::vector<MobDefinition> {
|
|
{ SpawnLOTS::treasure_chest, 1, GetSpawnerName(SpawnerName::Treasure_01) },
|
|
}, {}, {},
|
|
"Treasure_Camera",
|
|
5.0f,
|
|
(uint32_t)-1,
|
|
true,
|
|
60,
|
|
},
|
|
};
|
|
}
|
|
|
|
std::string ZoneNsWaves::GetSpawnerName(SpawnerName spawnerName) {
|
|
switch (spawnerName) {
|
|
case interior_A:
|
|
return "Base_MobA";
|
|
case interior_B:
|
|
return "Base_MobB";
|
|
case interior_C:
|
|
return "Base_MobC";
|
|
case gf_A:
|
|
return "MobA_01";
|
|
case gf_B:
|
|
return "MobB_01";
|
|
case gf_C:
|
|
return "MobC_01";
|
|
case concert_A:
|
|
return "MobA_02";
|
|
case concert_B:
|
|
return "MobB_02";
|
|
case concert_C:
|
|
return "MobC_02";
|
|
case ag_A:
|
|
return "MobA_03";
|
|
case ag_B:
|
|
return "MobB_03";
|
|
case ag_C:
|
|
return "MobC_03";
|
|
case Reward_01:
|
|
return "Reward_01";
|
|
case interior_Reward:
|
|
return "Base_Reward";
|
|
case Obstacle:
|
|
return "Obstacle_01";
|
|
case Boss:
|
|
return "Boss";
|
|
case Ape_Boss:
|
|
return "Ape_Boss";
|
|
case Geyser:
|
|
return "Geyser_01";
|
|
case Treasure_01:
|
|
return "Treasure_01";
|
|
case Cavalry_Boss:
|
|
return "Cavalry_Boss";
|
|
case Horseman_01:
|
|
return "Horseman_01";
|
|
case Horseman_02:
|
|
return "Horseman_02";
|
|
case Horseman_03:
|
|
return "Horseman_03";
|
|
case Horseman_04:
|
|
return "Horseman_04";
|
|
default:
|
|
return "";
|
|
}
|
|
}
|