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In a capture replay, each model stands where the capture saw it at the playhead (the UGC server's mesh for a brick built model when it has one, a box otherwise), appearing, moving and vanishing with the timeline both ways; the Property tab shows the property data of that moment and the models standing, and behavior messages are ticks on the timeline. In a replay of recorded positions on one property instance, the models placed now are drawn and labelled as now. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>