DarkflameServer/dScripts/StinkyFishTarget.cpp
2021-12-05 18:54:36 +01:00

43 lines
1.3 KiB
C++

#include "StinkyFishTarget.h"
#include "EntityManager.h"
void StinkyFishTarget::OnStartup(Entity *self) {
auto position = self->GetPosition();
position.SetY(position.GetY() - 0.5f);
self->SetPosition(position);
}
void StinkyFishTarget::OnSkillEventFired(Entity *self, Entity *caster, const std::string &message) {
if (message != "stinkfish" || self->GetVar<bool>(u"used"))
return;
self->SetVar<bool>(u"used", true);
self->SetVar<LWOOBJID>(u"player", caster->GetObjectID());
EntityInfo entityInfo {};
entityInfo.pos = self->GetPosition();
entityInfo.rot = self->GetRotation();
entityInfo.spawnerID = self->GetObjectID();
entityInfo.settings = {
new LDFData<bool>(u"no_timed_spawn", true)
};
auto* fish = EntityManager::Instance()->CreateEntity(entityInfo);
EntityManager::Instance()->ConstructEntity(fish);
self->SetVar<LWOOBJID>(u"fish", fish->GetObjectID());
self->AddTimer("smash", 5.0f);
}
void StinkyFishTarget::OnTimerDone(Entity *self, std::string timerName) {
if (timerName == "smash") {
const auto playerID = self->GetVar<LWOOBJID>(u"player");
auto* fish = EntityManager::Instance()->GetEntity(self->GetVar<LWOOBJID>(u"fish"));
if (fish != nullptr) {
fish->Smash(playerID);
self->Smash(playerID);
}
}
}