DarkflameServer/dScripts/RandomSpawnerFin.h
2021-12-05 18:54:36 +01:00

27 lines
680 B
C++

#pragma once
#include "CppScripts.h"
#include "BaseRandomServer.h"
class RandomSpawnerFin : public CppScripts::Script, BaseRandomServer
{
void OnStartup(Entity* self) override;
void OnTimerDone(Entity* self, std::string timerName) override;
private:
struct Mobs
{
static const LOT stromb = 11212;
static const LOT mech = 11213;
static const LOT spider = 11214;
static const LOT pirate = 11215;
static const LOT admiral = 11216;
static const LOT gorilla = 11217;
static const LOT ronin = 11218;
static const LOT horse = 11219;
static const LOT dragon = 112201;
};
Mobs mobs;
};