DarkflameServer/dScripts/NsJohnnyMissionServer.h
2021-12-05 18:54:36 +01:00

7 lines
210 B
C++

#pragma once
#include "CppScripts.h"
class NsJohnnyMissionServer : public CppScripts::Script {
void OnMissionDialogueOK(Entity *self, Entity *target, int missionID, MissionState missionState) override;
};