DarkflameServer/dGame/dUtilities
David Markowitz 22b2516107
Fix nested preconditions not evaluating costs (#618)
Fixed an issue with some builds that had preconditions not taking items from the players due to the evaluate costs parameter not being passed to nested conditions.

Tested the build in Avant Gardens and it now correctly takes items from the player upon completion.
2022-07-06 19:29:15 -07:00
..
BrickDatabase.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
BrickDatabase.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
dLocale.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
dLocale.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
GameConfig.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
GameConfig.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
GUID.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
GUID.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Loot.cpp loot source for item drops 2022-04-23 20:35:34 -07:00
Loot.h loot source for item drops 2022-04-23 20:35:34 -07:00
Mail.cpp Add Aarch64 support (#231) 2022-07-03 21:33:05 -07:00
Mail.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Preconditions.cpp Fix nested preconditions not evaluating costs (#618) 2022-07-06 19:29:15 -07:00
Preconditions.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SlashCommandHandler.cpp Add /setlevel slash command 2022-06-13 00:45:17 -07:00
SlashCommandHandler.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
VanityUtilities.cpp Optimize scripts for faster compilation (#597) 2022-07-04 23:00:10 -07:00
VanityUtilities.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00