mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-15 04:38:21 +00:00
0545adfac3
Have fun!
47 lines
3.1 KiB
C++
47 lines
3.1 KiB
C++
#include "CDClientManager.h"
|
|
|
|
// Static Variables
|
|
CDClientManager * CDClientManager::m_Address = nullptr;
|
|
|
|
//! Initializes the manager
|
|
void CDClientManager::Initialize(void) {
|
|
tables.insert(std::make_pair("ActivityRewards", new CDActivityRewardsTable()));
|
|
UNUSED(tables.insert(std::make_pair("Animations", new CDAnimationsTable())));
|
|
tables.insert(std::make_pair("BehaviorParameter", new CDBehaviorParameterTable()));
|
|
UNUSED(tables.insert(std::make_pair("BehaviorTemplate", new CDBehaviorTemplateTable())));
|
|
tables.insert(std::make_pair("ComponentsRegistry", new CDComponentsRegistryTable()));
|
|
tables.insert(std::make_pair("CurrencyTable", new CDCurrencyTableTable()));
|
|
tables.insert(std::make_pair("DestructibleComponent", new CDDestructibleComponentTable()));
|
|
tables.insert(std::make_pair("EmoteTable", new CDEmoteTableTable()));
|
|
tables.insert(std::make_pair("InventoryComponent", new CDInventoryComponentTable()));
|
|
tables.insert(std::make_pair("ItemComponent", new CDItemComponentTable()));
|
|
tables.insert(std::make_pair("ItemSets", new CDItemSetsTable()));
|
|
tables.insert(std::make_pair("ItemSetSkills", new CDItemSetSkillsTable()));
|
|
tables.insert(std::make_pair("LevelProgressionLookup", new CDLevelProgressionLookupTable()));
|
|
tables.insert(std::make_pair("LootMatrix", new CDLootMatrixTable()));
|
|
tables.insert(std::make_pair("LootTable", new CDLootTableTable()));
|
|
tables.insert(std::make_pair("MissionNPCComponent", new CDMissionNPCComponentTable()));
|
|
tables.insert(std::make_pair("MissionTasks", new CDMissionTasksTable()));
|
|
tables.insert(std::make_pair("Missions", new CDMissionsTable()));
|
|
tables.insert(std::make_pair("ObjectSkills", new CDObjectSkillsTable()));
|
|
tables.insert(std::make_pair("Objects", new CDObjectsTable()));
|
|
tables.insert(std::make_pair("PhysicsComponent", new CDPhysicsComponentTable()));
|
|
tables.insert(std::make_pair("RebuildComponent", new CDRebuildComponentTable()));
|
|
tables.insert(std::make_pair("ScriptComponent", new CDScriptComponentTable()));
|
|
tables.insert(std::make_pair("SkillBehavior", new CDSkillBehaviorTable()));
|
|
tables.insert(std::make_pair("ZoneTable", new CDZoneTableTable()));
|
|
tables.insert(std::make_pair("VendorComponent", new CDVendorComponentTable()));
|
|
tables.insert(std::make_pair("Activities", new CDActivitiesTable()));
|
|
tables.insert(std::make_pair("PackageComponent", new CDPackageComponentTable()));
|
|
tables.insert(std::make_pair("ProximityMonitorComponent", new CDProximityMonitorComponentTable()));
|
|
tables.insert(std::make_pair("MovementAIComponent", new CDMovementAIComponentTable()));
|
|
tables.insert(std::make_pair("BrickIDTable", new CDBrickIDTableTable()));
|
|
tables.insert(std::make_pair("RarityTable", new CDRarityTableTable()));
|
|
tables.insert(std::make_pair("MissionEmail", new CDMissionEmailTable()));
|
|
tables.insert(std::make_pair("Rewards", new CDRewardsTable()));
|
|
tables.insert(std::make_pair("PropertyEntranceComponent", new CDPropertyEntranceComponentTable()));
|
|
tables.insert(std::make_pair("PropertyTemplate", new CDPropertyTemplateTable()));
|
|
tables.insert(std::make_pair("FeatureGating", new CDFeatureGatingTable()));
|
|
tables.insert(std::make_pair("RailActivatorComponent", new CDRailActivatorComponentTable()));
|
|
}
|