Files
DarkflameServer/tests/dGameTests/dNetTests/CMakeLists.txt
Aaron Kimbrell 4d7bea6f06 test(capture): decoder coverage, replica read-back and generator check; docs
Every LU MessageType has a struct or is listed as never used by this server; every game message struct reads;
samples of each family and of sent game messages read back; replica constructions, updates and destructions written
by the server's own serializers read back. Generator finds constructors defined in the .cpp.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 06:32:46 -05:00

18 lines
517 B
CMake

SET(DNET_TESTS
"ChatPacketsTests.cpp"
"GuildPacketsTests.cpp"
"CommonAuthPacketsTests.cpp"
"MasterPacketsTests.cpp"
"MatchmakingPacketsTests.cpp"
"PacketCaptureTests.cpp"
"PacketDecoderCoverageTests.cpp"
"ServerTrafficTests.cpp"
"WorldPacketsTests.cpp")
# Get the folder name and prepend it to the files above
get_filename_component(thisFolderName ${CMAKE_CURRENT_SOURCE_DIR} NAME)
list(TRANSFORM DNET_TESTS PREPEND "${thisFolderName}/")
# Export to parent scope
set(DNET_TESTS ${DNET_TESTS} PARENT_SCOPE)