DarkflameServer/dGame/dComponents/Component.cpp
2021-12-05 18:54:36 +01:00

37 lines
419 B
C++

#include "Component.h"
Component::Component(Entity* parent)
{
m_Parent = parent;
}
Component::~Component()
{
}
Entity* Component::GetParent() const
{
return m_Parent;
}
void Component::Update(float deltaTime)
{
}
void Component::OnUse(Entity* originator)
{
}
void Component::UpdateXml(tinyxml2::XMLDocument* doc)
{
}
void Component::LoadFromXml(tinyxml2::XMLDocument *doc) {
}