mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-10 10:18:21 +00:00
0545adfac3
Have fun!
52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
#include "CarBoostBehavior.h"
|
|
#include "BehaviorBranchContext.h"
|
|
#include "GameMessages.h"
|
|
#include "EntityManager.h"
|
|
#include "BehaviorContext.h"
|
|
#include "CharacterComponent.h"
|
|
#include "Game.h"
|
|
#include "dLogger.h"
|
|
#include "PossessableComponent.h"
|
|
|
|
void CarBoostBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch)
|
|
{
|
|
GameMessages::SendVehicleAddPassiveBoostAction(branch.target, UNASSIGNED_SYSTEM_ADDRESS);
|
|
|
|
auto* entity = EntityManager::Instance()->GetEntity(context->originator);
|
|
|
|
if (entity == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
|
|
Game::logger->Log("Car boost", "Activating car boost!\n");
|
|
|
|
auto* possessableComponent = entity->GetComponent<PossessableComponent>();
|
|
if (possessableComponent != nullptr) {
|
|
|
|
auto* possessor = EntityManager::Instance()->GetEntity(possessableComponent->GetPossessor());
|
|
if (possessor != nullptr) {
|
|
|
|
auto* characterComponent = possessor->GetComponent<CharacterComponent>();
|
|
if (characterComponent != nullptr) {
|
|
Game::logger->Log("Car boost", "Tracking car boost!\n");
|
|
characterComponent->UpdatePlayerStatistic(RacingCarBoostsActivated);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
m_Action->Handle(context, bitStream, branch);
|
|
|
|
entity->AddCallbackTimer(m_Time, [entity] () {
|
|
GameMessages::SendVehicleRemovePassiveBoostAction(entity->GetObjectID(), UNASSIGNED_SYSTEM_ADDRESS);
|
|
});
|
|
}
|
|
|
|
void CarBoostBehavior::Load()
|
|
{
|
|
m_Action = GetAction("action");
|
|
|
|
m_Time = GetFloat("time");
|
|
}
|