DarkflameServer/dGame/dPropertyBehaviors/ControlBehaviorMessages/UpdateStripUiMessage.cpp
2024-03-08 15:44:02 -06:00

10 lines
439 B
C++

#include "UpdateStripUiMessage.h"
UpdateStripUiMessage::UpdateStripUiMessage(const AMFArrayValue& arguments)
: BehaviorMessageBase{ arguments }
, m_Position{ arguments }
, m_ActionContext{ arguments } {
Log::Debug("xPosition {:f} yPosition {:f} stripId {:d} stateId {:d} behaviorId {:d}", m_Position.GetX(), m_Position.GetY(), m_ActionContext.GetStripId(), GeneralUtils::ToUnderlying(m_ActionContext.GetStateId()), m_BehaviorId);
}