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https://github.com/DarkflameUniverse/DarkflameServer.git
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5eca25e42a
* Move away from constructor queries Fix up other large tables to have proper backup lookups Revert "idk im just dumb ig" This reverts commit 5d5be5df53b8959b42b291613d7db749a65a3585. idk im just dumb ig * Fix slow components registry lookup * add define for cdclient cache all * Update CDBehaviorParameterTable.cpp
27 lines
937 B
C++
27 lines
937 B
C++
#include "CDEmoteTable.h"
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void CDEmoteTableTable::LoadValuesFromDatabase() {
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Emotes");
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while (!tableData.eof()) {
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CDEmoteTable entry;
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entry.ID = tableData.getIntField("id", -1);
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entry.animationName = tableData.getStringField("animationName", "");
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entry.iconFilename = tableData.getStringField("iconFilename", "");
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entry.channel = tableData.getIntField("channel", -1);
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entry.locked = tableData.getIntField("locked", -1) != 0;
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entry.localize = tableData.getIntField("localize", -1) != 0;
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entry.locState = tableData.getIntField("locStatus", -1);
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entry.gateVersion = tableData.getStringField("gate_version", "");
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entries.insert(std::make_pair(entry.ID, entry));
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tableData.nextRow();
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}
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tableData.finalize();
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}
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CDEmoteTable* CDEmoteTableTable::GetEmote(int id) {
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auto itr = entries.find(id);
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return itr != entries.end() ? &itr->second : nullptr;
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}
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