mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-23 05:53:34 +00:00
b261e63233
* chore: Change entity and component logic to use bitstream references * merge
26 lines
530 B
C++
26 lines
530 B
C++
#pragma once
|
|
#include "Behavior.h"
|
|
|
|
class KnockbackBehavior final : public Behavior
|
|
{
|
|
public:
|
|
/*
|
|
* Inherited
|
|
*/
|
|
|
|
uint32_t m_strength;
|
|
uint32_t m_angle;
|
|
bool m_relative;
|
|
uint32_t m_time;
|
|
|
|
|
|
explicit KnockbackBehavior(const uint32_t behaviorID) : Behavior(behaviorID) {
|
|
}
|
|
|
|
void Handle(BehaviorContext* context, RakNet::BitStream& bitStream, BehaviorBranchContext branch) override;
|
|
|
|
void Calculate(BehaviorContext* context, RakNet::BitStream& bitStream, BehaviorBranchContext branch) override;
|
|
|
|
void Load() override;
|
|
};
|