David Markowitz 4b188b87ef add migration
2025-04-10 18:35:11 -07:00

51 lines
1.7 KiB
C++

#ifndef __IPROPERTIESCONTENTS__H__
#define __IPROPERTIESCONTENTS__H__
#include <array>
#include <cstdint>
#include <string_view>
class IPropertyContents {
public:
struct Model {
inline bool operator==(const LWOOBJID& other) const noexcept {
return id == other;
}
NiPoint3 position;
NiQuaternion rotation;
LWOOBJID id{};
LOT lot{};
uint32_t ugcId{};
std::array<int32_t, 5> behaviors{};
};
// Inserts a new UGC model into the database.
virtual void InsertNewUgcModel(
std::stringstream& sd0Data,
const uint32_t blueprintId,
const uint32_t accountId,
const uint32_t characterId) = 0;
// Get the property models for the given property id.
virtual std::vector<IPropertyContents::Model> GetPropertyModels(const LWOOBJID& propertyId) = 0;
// Insert a new property model into the database.
virtual void InsertNewPropertyModel(const LWOOBJID& propertyId, const IPropertyContents::Model& model, const std::string_view name) = 0;
// Update the model position and rotation for the given property id.
virtual void UpdateModel(const LWOOBJID& modelID, const NiPoint3& position, const NiQuaternion& rotation, const std::array<std::pair<int32_t, std::string>, 5>& behaviors) = 0;
virtual void UpdateModel(const LWOOBJID& modelID, const NiPoint3& position, const NiQuaternion& rotation, const std::array<int32_t, 5> behaviorIDs) {
std::array<std::pair<int32_t, std::string>, 5> behaviors;
for (int32_t i = 0; i < behaviors.size(); i++) behaviors[i].first = behaviorIDs[i];
UpdateModel(modelID, position, rotation, behaviors);
}
// Remove the model for the given property id.
virtual void RemoveModel(const LWOOBJID& modelId) = 0;
// Gets a model by ID
virtual Model GetModel(const LWOOBJID modelID) = 0;
};
#endif //!__IPROPERTIESCONTENTS__H__