DarkflameServer/dDatabase/Tables/CDEmoteTable.h
David Markowitz dc526aeec1 Move away from constructor queries
Fix up other large tables to have proper backup lookups

Revert "idk im just dumb ig"

This reverts commit 5d5be5df53b8959b42b291613d7db749a65a3585.

idk im just dumb ig
2023-07-25 19:10:37 -07:00

38 lines
624 B
C++

#pragma once
// Custom Classes
#include "CDTable.h"
#include <map>
struct CDEmoteTable {
CDEmoteTable() {
ID = -1;
animationName = "";
iconFilename = "";
locState = -1;
channel = -1;
locked = false;
localize = false;
gateVersion = "";
}
int ID;
std::string animationName;
std::string iconFilename;
int locState;
int channel;
bool locked;
bool localize;
std::string gateVersion;
};
class CDEmoteTableTable : public CDTable<CDEmoteTableTable> {
private:
std::map<int, CDEmoteTable> entries;
public:
void LoadValuesFromDatabase();
// Returns an emote by ID
CDEmoteTable* GetEmote(int id);
};