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https://github.com/DarkflameUniverse/DarkflameServer.git
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7671cc6865
* CDClient cleanup and optimization - Use static function to get table name - Remove unused GetName function - Replace above function with a static GetTableName function - Remove verbose comments - Remove verbose initializers - Remove need to specify table name when getting a table by name - Remove unused typedef for mac and linux * Re-add unused table Convert tables to singletons - Convert all CDClient tables to singletons - Move Singleton.h to dCommon - Reduce header clutter in CDClientManager
23 lines
568 B
C++
23 lines
568 B
C++
#pragma once
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// Custom Classes
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#include "CDTable.h"
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struct CDScriptComponent {
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unsigned int id; //!< The component ID
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std::string script_name; //!< The script name
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std::string client_script_name; //!< The client script name
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};
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class CDScriptComponentTable : public CDTable<CDScriptComponentTable> {
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private:
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std::map<unsigned int, CDScriptComponent> entries;
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CDScriptComponent m_ToReturnWhenNoneFound;
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public:
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CDScriptComponentTable();
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// Gets an entry by scriptID
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const CDScriptComponent& GetByID(unsigned int id);
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};
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