DarkflameServer/dDatabase/Tables/CDProximityMonitorComponentTable.h
David Markowitz 7671cc6865
CDClient cleanup and optimization (#1023)
* CDClient cleanup and optimization

- Use static function to get table name
- Remove unused GetName function
- Replace above function with a static GetTableName function
- Remove verbose comments
- Remove verbose initializers
- Remove need to specify table name when getting a table by name
- Remove unused typedef for mac and linux

* Re-add unused table

Convert tables to singletons

- Convert all CDClient tables to singletons
- Move Singleton.h to dCommon
- Reduce header clutter in CDClientManager
2023-03-17 07:36:21 -07:00

24 lines
612 B
C++

#pragma once
// Custom Classes
#include "CDTable.h"
struct CDProximityMonitorComponent {
unsigned int id;
std::string Proximities;
bool LoadOnClient;
bool LoadOnServer;
};
class CDProximityMonitorComponentTable : public CDTable<CDProximityMonitorComponentTable> {
private:
std::vector<CDProximityMonitorComponent> entries;
public:
CDProximityMonitorComponentTable(void);
//! Queries the table with a custom "where" clause
std::vector<CDProximityMonitorComponent> Query(std::function<bool(CDProximityMonitorComponent)> predicate);
std::vector<CDProximityMonitorComponent> GetEntries(void) const;
};