DarkflameServer/dDatabase/Tables/CDPropertyTemplateTable.h
David Markowitz 7671cc6865
CDClient cleanup and optimization (#1023)
* CDClient cleanup and optimization

- Use static function to get table name
- Remove unused GetName function
- Replace above function with a static GetTableName function
- Remove verbose comments
- Remove verbose initializers
- Remove need to specify table name when getting a table by name
- Remove unused typedef for mac and linux

* Re-add unused table

Convert tables to singletons

- Convert all CDClient tables to singletons
- Move Singleton.h to dCommon
- Reduce header clutter in CDClientManager
2023-03-17 07:36:21 -07:00

21 lines
469 B
C++

#pragma once
#include "CDTable.h"
struct CDPropertyTemplate {
uint32_t id;
uint32_t mapID;
uint32_t vendorMapID;
std::string spawnName;
};
class CDPropertyTemplateTable : public CDTable<CDPropertyTemplateTable> {
public:
CDPropertyTemplateTable();
static const std::string GetTableName() { return "PropertyTemplate"; };
CDPropertyTemplate GetByMapID(uint32_t mapID);
private:
std::vector<CDPropertyTemplate> entries{};
CDPropertyTemplate defaultEntry{};
};