DarkflameServer/dDatabase/Tables/CDItemSetsTable.h
David Markowitz 7671cc6865
CDClient cleanup and optimization (#1023)
* CDClient cleanup and optimization

- Use static function to get table name
- Remove unused GetName function
- Replace above function with a static GetTableName function
- Remove verbose comments
- Remove verbose initializers
- Remove need to specify table name when getting a table by name
- Remove unused typedef for mac and linux

* Re-add unused table

Convert tables to singletons

- Convert all CDClient tables to singletons
- Move Singleton.h to dCommon
- Reduce header clutter in CDClientManager
2023-03-17 07:36:21 -07:00

36 lines
1.2 KiB
C++

#pragma once
// Custom Classes
#include "CDTable.h"
struct CDItemSets {
unsigned int setID; //!< The item set ID
unsigned int locStatus; //!< The loc status
std::string itemIDs; //!< THe item IDs
unsigned int kitType; //!< The item kit type
unsigned int kitRank; //!< The item kit rank
unsigned int kitImage; //!< The item kit image
unsigned int skillSetWith2; //!< The skill set with 2
unsigned int skillSetWith3; //!< The skill set with 3
unsigned int skillSetWith4; //!< The skill set with 4
unsigned int skillSetWith5; //!< The skill set with 5
unsigned int skillSetWith6; //!< The skill set with 6
bool localize; //!< Whether or localize
std::string gate_version; //!< The gate version
unsigned int kitID; //!< The kit ID
float priority; //!< The priority
};
class CDItemSetsTable : public CDTable<CDItemSetsTable> {
private:
std::vector<CDItemSets> entries;
public:
CDItemSetsTable();
// Queries the table with a custom "where" clause
std::vector<CDItemSets> Query(std::function<bool(CDItemSets)> predicate);
std::vector<CDItemSets> GetEntries(void) const;
};