mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-10 02:08:20 +00:00
7671cc6865
* CDClient cleanup and optimization - Use static function to get table name - Remove unused GetName function - Replace above function with a static GetTableName function - Remove verbose comments - Remove verbose initializers - Remove need to specify table name when getting a table by name - Remove unused typedef for mac and linux * Re-add unused table Convert tables to singletons - Convert all CDClient tables to singletons - Move Singleton.h to dCommon - Reduce header clutter in CDClientManager
81 lines
2.7 KiB
C++
81 lines
2.7 KiB
C++
#include "CDClientManager.h"
|
|
#include "CDActivityRewardsTable.h"
|
|
#include "CDAnimationsTable.h"
|
|
#include "CDBehaviorParameterTable.h"
|
|
#include "CDBehaviorTemplateTable.h"
|
|
#include "CDComponentsRegistryTable.h"
|
|
#include "CDCurrencyTableTable.h"
|
|
#include "CDDestructibleComponentTable.h"
|
|
#include "CDEmoteTable.h"
|
|
#include "CDInventoryComponentTable.h"
|
|
#include "CDItemComponentTable.h"
|
|
#include "CDItemSetsTable.h"
|
|
#include "CDItemSetSkillsTable.h"
|
|
#include "CDLevelProgressionLookupTable.h"
|
|
#include "CDLootMatrixTable.h"
|
|
#include "CDLootTableTable.h"
|
|
#include "CDMissionNPCComponentTable.h"
|
|
#include "CDMissionTasksTable.h"
|
|
#include "CDMissionsTable.h"
|
|
#include "CDObjectSkillsTable.h"
|
|
#include "CDObjectsTable.h"
|
|
#include "CDPhysicsComponentTable.h"
|
|
#include "CDRebuildComponentTable.h"
|
|
#include "CDScriptComponentTable.h"
|
|
#include "CDSkillBehaviorTable.h"
|
|
#include "CDZoneTableTable.h"
|
|
#include "CDVendorComponentTable.h"
|
|
#include "CDActivitiesTable.h"
|
|
#include "CDPackageComponentTable.h"
|
|
#include "CDProximityMonitorComponentTable.h"
|
|
#include "CDMovementAIComponentTable.h"
|
|
#include "CDBrickIDTableTable.h"
|
|
#include "CDRarityTableTable.h"
|
|
#include "CDMissionEmailTable.h"
|
|
#include "CDRewardsTable.h"
|
|
#include "CDPropertyEntranceComponentTable.h"
|
|
#include "CDPropertyTemplateTable.h"
|
|
#include "CDFeatureGatingTable.h"
|
|
#include "CDRailActivatorComponent.h"
|
|
|
|
CDClientManager::CDClientManager() {
|
|
CDActivityRewardsTable::Instance();
|
|
UNUSED(CDAnimationsTable::Instance());
|
|
CDBehaviorParameterTable::Instance();
|
|
CDBehaviorTemplateTable::Instance();
|
|
CDComponentsRegistryTable::Instance();
|
|
CDCurrencyTableTable::Instance();
|
|
CDDestructibleComponentTable::Instance();
|
|
CDEmoteTableTable::Instance();
|
|
CDInventoryComponentTable::Instance();
|
|
CDItemComponentTable::Instance();
|
|
CDItemSetsTable::Instance();
|
|
CDItemSetSkillsTable::Instance();
|
|
CDLevelProgressionLookupTable::Instance();
|
|
CDLootMatrixTable::Instance();
|
|
CDLootTableTable::Instance();
|
|
CDMissionNPCComponentTable::Instance();
|
|
CDMissionTasksTable::Instance();
|
|
CDMissionsTable::Instance();
|
|
CDObjectSkillsTable::Instance();
|
|
CDObjectsTable::Instance();
|
|
CDPhysicsComponentTable::Instance();
|
|
CDRebuildComponentTable::Instance();
|
|
CDScriptComponentTable::Instance();
|
|
CDSkillBehaviorTable::Instance();
|
|
CDZoneTableTable::Instance();
|
|
CDVendorComponentTable::Instance();
|
|
CDActivitiesTable::Instance();
|
|
CDPackageComponentTable::Instance();
|
|
CDProximityMonitorComponentTable::Instance();
|
|
CDMovementAIComponentTable::Instance();
|
|
CDBrickIDTableTable::Instance();
|
|
CDRarityTableTable::Instance();
|
|
CDMissionEmailTable::Instance();
|
|
CDRewardsTable::Instance();
|
|
CDPropertyEntranceComponentTable::Instance();
|
|
CDPropertyTemplateTable::Instance();
|
|
CDFeatureGatingTable::Instance();
|
|
CDRailActivatorComponentTable::Instance();
|
|
}
|