mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-10 02:08:20 +00:00
541250176c
* Finall fix invisible enemies * Add garbage collection * Add comment * Add constexpr for lagFrames
29 lines
942 B
C++
29 lines
942 B
C++
#include "ChargeUpBehavior.h"
|
|
#include "BehaviorBranchContext.h"
|
|
#include "BehaviorContext.h"
|
|
#include "Game.h"
|
|
#include "dLogger.h"
|
|
|
|
void ChargeUpBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStream, const BehaviorBranchContext branch) {
|
|
uint32_t handle{};
|
|
|
|
if (!bitStream->Read(handle)) {
|
|
Game::logger->Log("ChargeUpBehavior", "Unable to read handle from bitStream, aborting Handle! variable_type");
|
|
return;
|
|
};
|
|
|
|
context->RegisterSyncBehavior(handle, this, branch, this->m_MaxDuration);
|
|
}
|
|
|
|
void ChargeUpBehavior::Calculate(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) {
|
|
}
|
|
|
|
void ChargeUpBehavior::Sync(BehaviorContext* context, RakNet::BitStream* bitStream, const BehaviorBranchContext branch) {
|
|
this->m_action->Handle(context, bitStream, branch);
|
|
}
|
|
|
|
void ChargeUpBehavior::Load() {
|
|
this->m_action = GetAction("action");
|
|
this->m_MaxDuration = GetFloat("max_duration");
|
|
}
|