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https://github.com/DarkflameUniverse/DarkflameServer.git
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4a50c60559
* Assorted pet improvements * remove unecessary include * updates to address some feedback * fixed database code for testing * Removed reference member (for now) * Removed cmake flag
49 lines
1.1 KiB
C++
49 lines
1.1 KiB
C++
#pragma once
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#include "CDClientDatabase.h"
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#include "Singleton.h"
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#include "DluAssert.h"
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#include <functional>
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#include <string>
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#include <vector>
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#include <map>
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#include <cstdint>
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// CPPLinq
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#ifdef _WIN32
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#define NOMINMAX
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// windows.h has min and max macros that breaks cpplinq
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#endif
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#include "cpplinq.hpp"
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// Used for legacy
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#define UNUSED(x)
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// Enable this to skip some unused columns in some tables
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#define UNUSED_COLUMN(v)
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// Use this to skip unused defaults for unused entries in some tables
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#define UNUSED_ENTRY(v, x)
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#pragma warning (disable : 4244) //Disable double to float conversion warnings
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#pragma warning (disable : 4715) //Disable "not all control paths return a value"
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template<class Table>
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class CDTable : public Singleton<Table> {
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protected:
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virtual ~CDTable() = default;
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};
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template<class T>
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class LookupResult {
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typedef std::pair<T, bool> DataType;
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public:
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LookupResult() { m_data.first = T(); m_data.second = false; };
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LookupResult(T& data) { m_data.first = data; m_data.second = true; };
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inline const T& Data() { return m_data.first; };
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inline const bool& FoundData() { return m_data.second; };
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private:
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DataType m_data;
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};
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