mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-22 05:27:19 +00:00
0545adfac3
Have fun!
67 lines
2.2 KiB
C++
67 lines
2.2 KiB
C++
#include "CDAnimationsTable.h"
|
|
|
|
//! Constructor
|
|
CDAnimationsTable::CDAnimationsTable(void) {
|
|
|
|
// First, get the size of the table
|
|
unsigned int size = 0;
|
|
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM Animations");
|
|
while (!tableSize.eof()) {
|
|
size = tableSize.getIntField(0, 0);
|
|
|
|
tableSize.nextRow();
|
|
}
|
|
|
|
tableSize.finalize();
|
|
|
|
// Reserve the size
|
|
this->entries.reserve(size);
|
|
|
|
// Now get the data
|
|
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Animations");
|
|
while (!tableData.eof()) {
|
|
CDAnimations entry;
|
|
entry.animationGroupID = tableData.getIntField(0, -1);
|
|
entry.animation_type = tableData.getStringField(1, "");
|
|
entry.animation_name = tableData.getStringField(2, "");
|
|
entry.chance_to_play = tableData.getFloatField(3, -1.0f);
|
|
entry.min_loops = tableData.getIntField(4, -1);
|
|
entry.max_loops = tableData.getIntField(5, -1);
|
|
entry.animation_length = tableData.getFloatField(6, -1.0f);
|
|
entry.hideEquip = tableData.getIntField(7, -1) == 1 ? true : false;
|
|
entry.ignoreUpperBody = tableData.getIntField(8, -1) == 1 ? true : false;
|
|
entry.restartable = tableData.getIntField(9, -1) == 1 ? true : false;
|
|
entry.face_animation_name = tableData.getStringField(10, "");
|
|
entry.priority = tableData.getFloatField(11, -1.0f);
|
|
entry.blendTime = tableData.getFloatField(12, -1.0f);
|
|
|
|
this->entries.push_back(entry);
|
|
tableData.nextRow();
|
|
}
|
|
|
|
tableData.finalize();
|
|
}
|
|
|
|
//! Destructor
|
|
CDAnimationsTable::~CDAnimationsTable(void) { }
|
|
|
|
//! Returns the table's name
|
|
std::string CDAnimationsTable::GetName(void) const {
|
|
return "Animations";
|
|
}
|
|
|
|
//! Queries the table with a custom "where" clause
|
|
std::vector<CDAnimations> CDAnimationsTable::Query(std::function<bool(CDAnimations)> predicate) {
|
|
|
|
std::vector<CDAnimations> data = cpplinq::from(this->entries)
|
|
>> cpplinq::where(predicate)
|
|
>> cpplinq::to_vector();
|
|
|
|
return data;
|
|
}
|
|
|
|
//! Gets all the entries in the table
|
|
std::vector<CDAnimations> CDAnimationsTable::GetEntries(void) const {
|
|
return this->entries;
|
|
}
|